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  <group title="Misc Stats">
    <numericData source="0" offset="0x000184" length="4" label="Brave Edge Hits">
      <suggestedValue value="100" label="100" info="Achievement: Alluring Kaleidoscope" />
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    <numericData source="0" offset="0x000188" length="4" label="Critical Edge Hits" />
    <numericData source="0" offset="0x00018C" length="4" label="Successful Impact">
      <suggestedValue value="100" label="100" info="Achievement: Momentary Pleasure" />
    </numericData>
    <numericData source="0" offset="0x000190" length="4" label="Guard Burst">
      <suggestedValue value="30" label="30" info="Achievement: Fancy of a Mad King" />
    </numericData>
    <numericData source="0" offset="0x000194" length="4" label="Maximum Combo" />
    <numericData source="0" offset="0x000198" length="4" label="Wall Hits">
      <suggestedValue value="50" label="50" info="Achievement: Stalwart Barbarian" />
    </numericData>
    <numericData source="0" offset="0x00019C" length="4" label="Just Guards">
      <suggestedValue value="5" label="5" info="Achievement: Like a Flowing Stream" />
    </numericData>
    <numericData source="0" offset="0x0001A0" length="4" label="Grapple Breaks">
      <suggestedValue value="20" label="20" info="Achievement: Adored by Heaven" />
    </numericData>
    <numericData source="0" offset="0x0001A8" length="4" label="In-Battle Movement Distance">
      <suggestedValue value="87600" label="87,600 m" info="Achievement: Wind of Battle" />
    </numericData>
    <numericData source="0" offset="0x0001B0" length="4" label="Ring Out Win">
      <suggestedValue value="50" label="50" info="Achievement: Hands of the Abyss" />
    </numericData>
    <numericData source="0" offset="0x0001B4" length="4" label="Perfect Win">
      <suggestedValue value="50" label="50" info="Achievement: Parrier of Swords" />
    </numericData>
    <numericData source="0" offset="0x0001B8" length="4" label="Critical Edge K.O.">
      <suggestedValue value="30" label="30" info="Achievement: Black Sword of Death" />
    </numericData>
    <numericData source="0" offset="0x0001BC" length="4" label="Male Characters Defeated">
      <suggestedValue value="100" label="100" info="Achievement: Footprints of Soldiers" />
    </numericData>
    <numericData source="0" offset="0x0001C0" length="4" label="Female Characters Defeated">
      <suggestedValue value="100" label="100" info="Achievement: Give in to Temptation" />
    </numericData>
    <numericData source="0" offset="0x0001C4" length="4" label="K.O. After Quick Move">
      <suggestedValue value="25" label="25" info="Achievement: Gale Forces" />
    </numericData>
    <numericData source="0" offset="0x0001DC" length="4" label="Hits Landed">
      <suggestedValue value="20000" label="20,000" info="Achievement: Never Ending Effort" />
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    <numericData source="0" offset="0x172364" length="4" label="Total Player Points">
      <suggestedValue value="45000" label="Level 50" info="Achievement: Throbbing Soul" />
      <suggestedValue value="127200" label="Level 99" info="Achievement: Soul Fulfilled" />
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  <group title="Misc">
    <optionData format="dropdown">
      <optionDataItem source="0" offset="0x22C1D0" length="2" label="Player Title" />
      <optionChoice value="0x0000" label="Beginner" />
      <optionChoice value="0x0001" label="Not Good Enough" />
      <optionChoice value="0x0002" label="Please Go Easy" />
      <optionChoice value="0x0003" label="Going for Top Rank" />
      <optionChoice value="0x0004" label="Nervous as Hell" />
      <optionChoice value="0x0005" label="I'll Help" />
      <optionChoice value="0x0006" label="Controller is Best" />
      <optionChoice value="0x0007" label="Use the Stick" />
      <optionChoice value="0x0008" label="Let's Just Fight" />
      <optionChoice value="0x0009" label="Look at My Character" />
      <optionChoice value="0x000A" label="Let's Voice Chat" />
      <optionChoice value="0x000B" label="Prefer Text" />
      <optionChoice value="0x000C" label="No Talking" />
      <optionChoice value="0x000D" label="Have Some Fun" />
      <optionChoice value="0x000E" label="Looking for Friends" />
      <optionChoice value="0x000F" label="Going My Way" />
      <optionChoice value="0x0010" label="Serious Business" />
      <optionChoice value="0x0011" label="Fair and Square" />
      <optionChoice value="0x0012" label="Asia Rep." />
      <optionChoice value="0x0013" label="Africa Rep." />
      <optionChoice value="0x0014" label="N &amp; C America Rep." />
      <optionChoice value="0x0015" label="S America Rep." />
      <optionChoice value="0x0016" label="Europe Rep." />
      <optionChoice value="0x0017" label="Oceania Rep." />
      <optionChoice value="0x0018" label="Always On" />
      <optionChoice value="0x0019" label="Going All Out" />
      <optionChoice value="0x001A" label="The Destructor" />
      <optionChoice value="0x001B" label="Go Big or Go Home" />
      <optionChoice value="0x001C" label="One Shot is All" />
      <optionChoice value="0x001D" label="Winner is Just" />
      <optionChoice value="0x001E" label="All About the Moves" />
      <optionChoice value="0x001F" label="Never Relent" />
      <optionChoice value="0x0020" label="Going for Combos" />
      <optionChoice value="0x0021" label="All About Speed" />
      <optionChoice value="0x0022" label="First Strike" />
      <optionChoice value="0x0023" label="No Pain No Gain" />
      <optionChoice value="0x0024" label="Look at My Skills" />
      <optionChoice value="0x0025" label="Winning Isn't All" />
      <optionChoice value="0x0026" label="Slow Starter" />
      <optionChoice value="0x0027" label="Observer" />
      <optionChoice value="0x0028" label="Self-Taught" />
      <optionChoice value="0x0029" label="School of Skills" />
      <optionChoice value="0x002A" label="School of Logic" />
      <optionChoice value="0x002B" label="Strategist" />
      <optionChoice value="0x002C" label="Hard Worker" />
      <optionChoice value="0x002D" label="I'll Try My Best" />
      <optionChoice value="0x002E" label="Good Manners" />
      <optionChoice value="0x002F" label="A Gentleman" />
      <optionChoice value="0x0030" label="Training" />
      <optionChoice value="0x0031" label="Creation is Fun" />
      <optionChoice value="0x0032" label="Night Owl" />
      <optionChoice value="0x0033" label="Worker Bee" />
      <optionChoice value="0x0034" label="Slacker" />
      <optionChoice value="0x0035" label="Carnivore" />
      <optionChoice value="0x0036" label="Vegetarian" />
      <optionChoice value="0x0037" label="Cat Lover" />
      <optionChoice value="0x0038" label="Dog Lover" />
      <optionChoice value="0x0039" label="Soulcalibur 4 Ever" />
      <optionChoice value="0x003A" label="Watch the Old Dude" />
      <optionChoice value="0x003B" label="What HD?" />
      <optionChoice value="0x003C" label="Look at My Card" />
      <optionChoice value="0x003D" label="I've Got Style" />
      <optionChoice value="0x003E" label="I Want to be Happy" />
      <optionChoice value="0x003F" label="Teach Me Something" />
      <optionChoice value="0x0040" label="Awakened" />
      <optionChoice value="0x0041" label="Best in My Region" />
      <optionChoice value="0x0042" label="Achievement Fanatic" />
      <optionChoice value="0x0043" label="Entered Tournament" />
      <optionChoice value="0x0044" label="I Can See 1 Frame" />
      <optionChoice value="0x0045" label="Achievement 1000!" />
      <optionChoice value="0x0046" label="Won a Tournament" />
      <optionChoice value="0x0047" label="100 Wins and Going" />
      <optionChoice value="0x0048" label="Bronze Shield" />
      <optionChoice value="0x0049" label="White Shield" />
      <optionChoice value="0x004A" label="Red Shield" />
      <optionChoice value="0x004B" label="Steel Shield" />
      <optionChoice value="0x004C" label="Silver Shield" />
      <optionChoice value="0x004D" label="Gold Shield" />
      <optionChoice value="0x004E" label="Imperial Guard" />
      <optionChoice value="0x004F" label="Schwarzwind Soldier" />
      <optionChoice value="0x0050" label="Imperial Soldier" />
      <optionChoice value="0x0051" label="Nightmare's Soldier" />
      <optionChoice value="0x0052" label="Eternal Soldier" />
      <optionChoice value="0x0053" label="Swordsman" />
      <optionChoice value="0x0054" label="Azure Warrior" />
      <optionChoice value="0x0055" label="Silver Warrior" />
      <optionChoice value="0x0056" label="White Knight" />
      <optionChoice value="0x0057" label="Red Knight" />
      <optionChoice value="0x0058" label="Hero King" />
      <optionChoice value="0x0059" label="Last Samurai" />
      <optionChoice value="0x005A" label="Lone Wolf" />
      <optionChoice value="0x005B" label="Three Wise Men" />
      <optionChoice value="0x005C" label="Four Heavenly Kings" />
      <optionChoice value="0x005D" label="Seven Heroes" />
      <optionChoice value="0x005E" label="Seven Spears" />
      <optionChoice value="0x005F" label="Five Court Musician" />
      <optionChoice value="0x0060" label="Lady of the House" />
      <optionChoice value="0x0061" label="Mass Market Product" />
      <optionChoice value="0x0062" label="Pirate Ship Captain" />
      <optionChoice value="0x0063" label="Lost Princess" />
      <optionChoice value="0x0064" label="Greek Holy Warrior" />
      <optionChoice value="0x0065" label="Reverse Haunting" />
      <optionChoice value="0x0066" label="Who is Mezentius?" />
      <optionChoice value="0x0067" label="Millennium Reunion" />
      <optionChoice value="0x0068" label="That Thing is Evil" />
      <optionChoice value="0x0069" label="Name: Azr Ss Trzaous" />
      <optionChoice value="0x006A" label="Just Like Her Aunt?" />
      <optionChoice value="0x006B" label="I'm Not Old!" />
      <optionChoice value="0x006C" label="Glory to Wolfkrone!" />
      <optionChoice value="0x006D" label="Cursed Sword's Heir" />
      <optionChoice value="0x006E" label="Spirit Sword's Heir" />
      <optionChoice value="0x006F" label="Masked Alexandra" />
      <optionChoice value="0x0070" label="Loves Her Brother" />
      <optionChoice value="0x0071" label="Idolizes His Mother" />
      <optionChoice value="0x0072" label="She's Malfested" />
      <optionChoice value="0x0073" label="Always Hungry" />
      <optionChoice value="0x0074" label="Sorel's Butler" />
      <optionChoice value="0x0075" label="The Undead" />
      <optionChoice value="0x0076" label="Bird of Passage" />
      <optionChoice value="0x0077" label="Assassin of Florence" />
      <optionChoice value="0x0078" label="Leaping Horses" />
      <optionChoice value="0x0079" label="Holy Sword of Gloom" />
      <optionChoice value="0x007A" label="Wild Beast's Fang" />
      <optionChoice value="0x007B" label="First Manji Leader" />
      <optionChoice value="0x007C" label="Place of Pure Wind" />
      <optionChoice value="0x007D" label="Valiant Princess" />
      <optionChoice value="0x007E" label="The Flashing Leg" />
      <optionChoice value="0x007F" label="Deadly Blossoms" />
      <optionChoice value="0x0080" label="Seek Beyond Time" />
      <optionChoice value="0x0081" label="Fluttering Butterfly" />
      <optionChoice value="0x0082" label="Azure Nightmare" />
      <optionChoice value="0x0083" label="Solitary Blade" />
      <optionChoice value="0x0084" label="Demonic Guard" />
      <optionChoice value="0x0085" label="Second Manji Leader" />
      <optionChoice value="0x0086" label="Dandy of the Seas" />
      <optionChoice value="0x0087" label="Venomous Spider" />
      <optionChoice value="0x0088" label="Trampling Drive" />
      <optionChoice value="0x0089" label="Traveling Artist" />
      <optionChoice value="0x008A" label="Enraged Executioner" />
      <optionChoice value="0x008B" label="Dark Hunter" />
      <optionChoice value="0x008C" label="The Lone Wolf" />
      <optionChoice value="0x008D" label="Bodyguard in War" />
      <optionChoice value="0x008E" label="Silent Eyes" />
      <optionChoice value="0x008F" label="Eternal Storyteller" />
      <optionChoice value="0x0090" label="Beginning of the End" />
      <optionChoice value="0x0091" label="Demonic Wanderer" />
      <optionChoice value="0x0092" label="Steel Maiden" />
      <optionChoice value="0x0093" label="Demon from Heian" />
      <optionChoice value="0x0094" label="Lady Thief" />
      <optionChoice value="0x0095" label="Soul of Mitsurugi" />
      <optionChoice value="0x0096" label="Soul of Maxi" />
      <optionChoice value="0x0097" label="Soul of Voldo" />
      <optionChoice value="0x0098" label="Soul of Siegfried" />
      <optionChoice value="0x0099" label="Soul of Ivy" />
      <optionChoice value="0x009A" label="Soul of Edge Master" />
      <optionChoice value="0x009B" label="Soul of Nightmare" />
      <optionChoice value="0x009C" label="Soul of Astaroth" />
      <optionChoice value="0x009D" label="Soul of Cervantes" />
      <optionChoice value="0x009E" label="Soul of Raphael" />
      <optionChoice value="0x009F" label="Soul of Tira" />
      <optionChoice value="0x00A0" label="Soul of Hilde" />
      <optionChoice value="0x00A1" label="Soul of Algol" />
      <optionChoice value="0x00A2" label="Soul of Z.W.E.I." />
      <optionChoice value="0x00A3" label="Soul of Viola" />
      <optionChoice value="0x00A4" label="Soul of Pyyrha" />
      <optionChoice value="0x00A5" label="Soul of Pyrrha Ω" />
      <optionChoice value="0x00A6" label="Soul of Patroklos" />
      <optionChoice value="0x00A7" label="Soul of α Patroklos" />
      <optionChoice value="0x00A8" label="Soul of Natsu" />
      <optionChoice value="0x00A9" label="Soul of Xiba" />
      <optionChoice value="0x00AA" label="Soul of Leixia" />
      <optionChoice value="0x00AB" label="Soul of Aeon" />
      <optionChoice value="0x00AC" label="Soul of Yoshimitsu" />
      <optionChoice value="0x00AD" label="Soul of Elysium" />
      <optionChoice value="0x00AE" label="Soul of Kilik" />
      <optionChoice value="0x00AF" label="Soul of Ezio" />
      <optionChoice value="0x00B0" label="Assassin's DNA" />
      <optionChoice value="0x00B1" label="Passionate Artist" />
      <optionChoice value="0x00B2" label="Carry Out Own Belief" />
      <optionChoice value="0x00B3" label="Courageous Warrior" />
      <optionChoice value="0x00B4" label="Arena Conqueror" />
      <optionChoice value="0x00B5" label="War Veteran" />
      <optionChoice value="0x00B6" label="Stalwart Barbarian" />
      <optionChoice value="0x00B7" label="A Flowing Stream" />
      <optionChoice value="0x00B8" label="Momentary Pleasure" />
      <optionChoice value="0x00B9" label="Black Sword of Death" />
      <optionChoice value="0x00BA" label="Hands of the Abyss" />
      <optionChoice value="0x00BB" label="Parrier of Swords" />
      <optionChoice value="0x00BC" label="Wind of Battle" />
      <optionChoice value="0x00BD" label="Alluring Kaleidoscope" />
      <optionChoice value="0x00BE" label="Gale Forces" />
      <optionChoice value="0x00BF" label="Skills for Duels" />
      <optionChoice value="0x00C0" label="Amateur" />
      <optionChoice value="0x00C1" label="Wimp" />
      <optionChoice value="0x00C2" label="Chicken" />
      <optionChoice value="0x00C3" label="Strongest In Town" />
      <optionChoice value="0x00C4" label="Ordinary Person" />
      <optionChoice value="0x00C5" label="Missed the Final Cut" />
      <optionChoice value="0x00C6" label="Battle Debut" />
      <optionChoice value="0x00C7" label="Entranced by Death" />
      <optionChoice value="0x00C8" label="Frightened Lamb" />
      <optionChoice value="0x00C9" label="Hermit" />
      <optionChoice value="0x00CA" label="Lonesome" />
      <optionChoice value="0x00CB" label="Paper Shield" />
      <optionChoice value="0x00CC" label="Trainee" />
      <optionChoice value="0x00CD" label="Waiting Man" />
      <optionChoice value="0x00CE" label="Wooden Shield" />
      <optionChoice value="0x00CF" label="Immobile Man" />
      <optionChoice value="0x00D0" label="Aims for Low Attacks" />
      <optionChoice value="0x00D1" label="Frivolous" />
      <optionChoice value="0x00D2" label="Apprentice Grappler" />
      <optionChoice value="0x00D3" label="Field Runner" />
      <optionChoice value="0x00D4" label="Kind-Hearted" />
      <optionChoice value="0x00D5" label="Drunkard" />
      <optionChoice value="0x00D6" label="Refusing a Visitor" />
      <optionChoice value="0x00D7" label="Impatient" />
      <optionChoice value="0x00D8" label="Weak-Willed" />
      <optionChoice value="0x00D9" label="Deserter" />
      <optionChoice value="0x00DA" label="Spoiled Brat" />
      <optionChoice value="0x00DB" label="Coward" />
      <optionChoice value="0x00DC" label="Unforgettable" />
      <optionChoice value="0x00DD" label="Stalker" />
      <optionChoice value="0x00DE" label="The King's Fool" />
      <optionChoice value="0x00DF" label="Just Kidding!" />
      <optionChoice value="0x00E0" label="Shearing Technique" />
      <optionChoice value="0x00E1" label="Low Attacker" />
      <optionChoice value="0x00E2" label="Assassin Trainee" />
      <optionChoice value="0x00E3" label="Mishima Style Pupil" />
      <optionChoice value="0x00E4" label="Hip Swordsman" />
      <optionChoice value="0x00E5" label="Old Soldier" />
      <optionChoice value="0x00E6" label="Champion of Ruin" />
      <optionChoice value="0x00E7" label="Broken Fanged Tiger" />
      <optionChoice value="0x00E8" label="Little Scoundrel" />
      <optionChoice value="0x00E9" label="Bad Boy" />
      <optionChoice value="0x00EA" label="Horizontal Flash" />
      <optionChoice value="0x00EB" label="Tricky Fencer" />
      <optionChoice value="0x00EC" label="Escape Artist" />
      <optionChoice value="0x00ED" label="Grappler" />
      <optionChoice value="0x00EE" label="In Fighter" />
      <optionChoice value="0x00EF" label="Adjacent Type" />
      <optionChoice value="0x00F0" label="Circular Magician" />
      <optionChoice value="0x00F1" label="Wild Dancer" />
      <optionChoice value="0x00F2" label="Fake Edge Master" />
      <optionChoice value="0x00F3" label="Leg Crusher" />
      <optionChoice value="0x00F4" label="Rep. My town" />
      <optionChoice value="0x00F5" label="Peaceful Man" />
      <optionChoice value="0x00F6" label="Rampant Spirit" />
      <optionChoice value="0x00F7" label="Going for Ring Outs" />
      <optionChoice value="0x00F8" label="Copper Shield" />
      <optionChoice value="0x00F9" label="Close Range Fighter" />
      <optionChoice value="0x00FA" label="Performer" />
      <optionChoice value="0x00FB" label="Farting Baron" />
      <optionChoice value="0x00FC" label="Hurricane" />
      <optionChoice value="0x00FD" label="Narcissist Swordsman" />
      <optionChoice value="0x00FE" label="Retiree" />
      <optionChoice value="0x00FF" label="Training Soldier" />
      <optionChoice value="0x0100" label="Gloomy Tira" />
      <optionChoice value="0x0101" label="Jolly Tira" />
      <optionChoice value="0x0102" label="Efficiency Counts" />
      <optionChoice value="0x0103" label="Reckless Fool" />
      <optionChoice value="0x0104" label="Catalyst Legend" />
      <optionChoice value="0x0105" label="Wild Woman" />
      <optionChoice value="0x0106" label="Light Infantry" />
      <optionChoice value="0x0107" label="Master of Charm" />
      <optionChoice value="0x0108" label="Vertical Finish" />
      <optionChoice value="0x0109" label="Crusher" />
      <optionChoice value="0x010A" label="Door Knocker is Back" />
      <optionChoice value="0x010B" label="Low Attack Breaker" />
      <optionChoice value="0x010C" label="Soul Explosion" />
      <optionChoice value="0x010D" label="Gambler" />
      <optionChoice value="0x010E" label="Spear Soldier" />
      <optionChoice value="0x010F" label="Beast's Instincts" />
      <optionChoice value="0x0110" label="Great Heaven's Rider" />
      <optionChoice value="0x0111" label="Leg Shearer" />
      <optionChoice value="0x0112" label="Seizing Fangs" />
      <optionChoice value="0x0113" label="Ruffian" />
      <optionChoice value="0x0114" label="Fake Genius" />
      <optionChoice value="0x0115" label="Heavy Infantry" />
      <optionChoice value="0x0116" label="Unrestrained Spirit" />
      <optionChoice value="0x0117" label="Grappling Master" />
      <optionChoice value="0x0118" label="Reflector" />
      <optionChoice value="0x0119" label="Beauty" />
      <optionChoice value="0x011A" label="Going Strong" />
      <optionChoice value="0x011B" label="Lieutenant" />
      <optionChoice value="0x011C" label="Long Range Fighter" />
      <optionChoice value="0x011D" label="Wild War Cry" />
      <optionChoice value="0x011E" label="Faraway Demon" />
      <optionChoice value="0x011F" label="Vampire" />
      <optionChoice value="0x0120" label="Spoiling Flap Jack" />
      <optionChoice value="0x0121" label="Stop Consecutive-Win" />
      <optionChoice value="0x0122" label="Out Fighter" />
      <optionChoice value="0x0123" label="Parry Aim" />
      <optionChoice value="0x0124" label="The Grim Reaper" />
      <optionChoice value="0x0125" label="Double-Edged Ring" />
      <optionChoice value="0x0126" label="Combo Master" />
      <optionChoice value="0x0127" label="Impact Barrier" />
      <optionChoice value="0x0128" label="Raging Bull" />
      <optionChoice value="0x0129" label="Advanced Soldier" />
      <optionChoice value="0x012A" label="Side Step Demon" />
      <optionChoice value="0x012B" label="Earth Crawler" />
      <optionChoice value="0x012C" label="Berserker" />
      <optionChoice value="0x012D" label="Hands of Destruction" />
      <optionChoice value="0x012E" label="Angry Kickboxer" />
      <optionChoice value="0x012F" label="Entertainer" />
      <optionChoice value="0x0130" label="Mercenary Captain" />
      <optionChoice value="0x0131" label="Alluring Step" />
      <optionChoice value="0x0132" label="Seductive Swordsman" />
      <optionChoice value="0x0133" label="Crane's Range" />
      <optionChoice value="0x0134" label="Old Type" />
      <optionChoice value="0x0135" label="Wise Beast" />
      <optionChoice value="0x0136" label="Seizer of Time" />
      <optionChoice value="0x0137" label="Angel Walker" />
      <optionChoice value="0x0138" label="Death Roller" />
      <optionChoice value="0x0139" label="Split Second Watcher" />
      <optionChoice value="0x013A" label="Shreds" />
      <optionChoice value="0x013B" label="Reversal Magician" />
      <optionChoice value="0x013C" label="Soaring Wings" />
      <optionChoice value="0x013D" label="Le Bello's Bluff" />
      <optionChoice value="0x013E" label="Shriek Noise Dance" />
      <optionChoice value="0x013F" label="Moonlit Dancing" />
      <optionChoice value="0x0140" label="Volia! Mermet de Vec" />
      <optionChoice value="0x0141" label="Perfect Geo Da Ray" />
      <optionChoice value="0x0142" label="Bull Rush Committee" />
      <optionChoice value="0x0143" label="Pure Soul Wave" />
      <optionChoice value="0x0144" label="Beautiful Calamity" />
      <optionChoice value="0x0145" label="Mantis Chiropractic" />
      <optionChoice value="0x0146" label="Guillotine Dance" />
      <optionChoice value="0x0147" label="Call Me Master" />
      <optionChoice value="0x0148" label="Taste Justice!" />
      <optionChoice value="0x0149" label="Runaway Train" />
      <optionChoice value="0x014A" label="Matchless in Force" />
      <optionChoice value="0x014B" label="Breaker" />
      <optionChoice value="0x014C" label="Raving Eagle" />
      <optionChoice value="0x014D" label="Sturdy Beard" />
      <optionChoice value="0x014E" label="Dancer" />
      <optionChoice value="0x014F" label="Sniper" />
      <optionChoice value="0x0150" label="Romantic Swordsman" />
      <optionChoice value="0x0151" label="Impenetrable Domain" />
      <optionChoice value="0x0152" label="Acrobat" />
      <optionChoice value="0x0153" label="Match Expert" />
      <optionChoice value="0x0154" label="The Golden Leg" />
      <optionChoice value="0x0155" label="Baffling Sword Dance" />
      <optionChoice value="0x0156" label="Breaker" />
      <optionChoice value="0x0157" label="Master of the Sword" />
      <optionChoice value="0x0158" label="Piercing Lance" />
      <optionChoice value="0x0159" label="Blade Player" />
      <optionChoice value="0x015A" label="Firepower is Best" />
      <optionChoice value="0x015B" label="Shaver Fest" />
      <optionChoice value="0x015C" label="Loyal Knight" />
      <optionChoice value="0x015D" label="Anticipated Newcomer" />
      <optionChoice value="0x015E" label="White Death" />
      <optionChoice value="0x015F" label="Black Wolf" />
      <optionChoice value="0x0160" label="Solid Man" />
      <optionChoice value="0x0161" label="Simple and Sturdy" />
      <optionChoice value="0x0162" label="Green Scales of Rage" />
      <optionChoice value="0x0163" label="New Type" />
      <optionChoice value="0x0164" label="Alluring Swordsman" />
      <optionChoice value="0x0165" label="Stancer" />
      <optionChoice value="0x0166" label="Water Moon" />
      <optionChoice value="0x0167" label="Weaponless" />
      <optionChoice value="0x0168" label="Hold Master" />
      <optionChoice value="0x0169" label="Angel's Blow" />
      <optionChoice value="0x016A" label="Master Muichimonji" />
      <optionChoice value="0x016B" label="Mantis Crawler" />
      <optionChoice value="0x016C" label="Initiation to Manji" />
      <optionChoice value="0x016D" label="Point-Blank Fighter" />
      <optionChoice value="0x016E" label="Black Knight" />
      <optionChoice value="0x016F" label="Blade Sealer" />
      <optionChoice value="0x0170" label="Uncrowned Emperor" />
      <optionChoice value="0x0171" label="Demon of Close Range" />
      <optionChoice value="0x0172" label="Wizard of Knockdowns" />
      <optionChoice value="0x0173" label="Aiki Heart" />
      <optionChoice value="0x0174" label="Squall Blow" />
      <optionChoice value="0x0175" label="Captain" />
      <optionChoice value="0x0176" label="Laoshi" />
      <optionChoice value="0x0177" label="Aloof Whip User" />
      <optionChoice value="0x0178" label="Trembling Cage" />
      <optionChoice value="0x0179" label="He Who teases" />
      <optionChoice value="0x017A" label="Expert Fighter" />
      <optionChoice value="0x017B" label="Unrelated Link Adept" />
      <optionChoice value="0x017C" label="Impact Master" />
      <optionChoice value="0x017D" label="Fantastita" />
      <optionChoice value="0x017E" label="Ultimate Aiki Skill" />
      <optionChoice value="0x017F" label="Phantom" />
      <optionChoice value="0x0180" label="Rep My Country" />
      <optionChoice value="0x0181" label="Jet-Black Tempest" />
      <optionChoice value="0x0182" label="King of Destruction" />
      <optionChoice value="0x0183" label="Grappling King" />
      <optionChoice value="0x0184" label="Master of Grappling" />
      <optionChoice value="0x0185" label="Key to Returns" />
      <optionChoice value="0x0186" label="Pole Successor" />
      <optionChoice value="0x0187" label="Angel's Dance" />
      <optionChoice value="0x0188" label="Major" />
      <optionChoice value="0x0189" label="Master of Sheathing" />
      <optionChoice value="0x018A" label="Master of Mist" />
      <optionChoice value="0x018B" label="Steel Shield" />
      <optionChoice value="0x018C" label="Master of Range" />
      <optionChoice value="0x018D" label="Evading Master" />
      <optionChoice value="0x018E" label="Lord of the Sea" />
      <optionChoice value="0x018F" label="Mishima Style Master" />
      <optionChoice value="0x0190" label="Ling-Sheng Su Master" />
      <optionChoice value="0x0191" label="Tenpu-Kosai master" />
      <optionChoice value="0x0192" label="Phoenix" />
      <optionChoice value="0x0193" label="God of Destruction" />
      <optionChoice value="0x0194" label="Lying Dreamy King" />
      <optionChoice value="0x0195" label="Rough Giant Star" />
      <optionChoice value="0x0196" label="Dawn's Victory" />
      <optionChoice value="0x0197" label="Death Bird of Ring" />
      <optionChoice value="0x0198" label="Serenade of Madness" />
      <optionChoice value="0x0199" label="Pillager of the Seas" />
      <optionChoice value="0x019A" label="Executioner" />
      <optionChoice value="0x019B" label="Nightmare of the End" />
      <optionChoice value="0x019C" label="The Murky Eyed" />
      <optionChoice value="0x019D" label="Stream Dance" />
      <optionChoice value="0x019E" label="Red Lotus" />
      <optionChoice value="0x019F" label="Cursed Bloodline" />
      <optionChoice value="0x01A0" label="Flash of Conviction" />
      <optionChoice value="0x01A1" label="Puppet of Loyalty" />
      <optionChoice value="0x01A2" label="Flower of Dark Night" />
      <optionChoice value="0x01A3" label="Swift Sealing Knife" />
      <optionChoice value="0x01A4" label="Strong Sword Villain" />
      <optionChoice value="0x01A5" label="Awakened Soul" />
      <optionChoice value="0x01A6" label="Master Assassin" />
      <optionChoice value="0x01A7" label="New Generation" />
      <optionChoice value="0x01A8" label="Soul Successor" />
      <optionChoice value="0x01A9" label="Eternal Pursuer" />
      <optionChoice value="0x01AA" label="Supernova" />
      <optionChoice value="0x01AB" label="Hero of Turmoil" />
      <optionChoice value="0x01AC" label="Katana Master" />
      <optionChoice value="0x01AD" label="King of 100 Swords" />
      <optionChoice value="0x01AE" label="Edge Master" />
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<!--
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      <numericData source="0" offset="0x17239C" length="4" label="Losses" />
      <numericData source="0" offset="0x1723A4" length="4" label="Highest Consecutive Wins" />
      <numericData source="0" offset="0x1723A8" length="4" label="Wins as Ezio Auditore">
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      </numericData>
      <numericData source="0" offset="0x17235C" length="4" label="Total Player Points">
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        <suggestedValue value="2400" label="E1" info="Achievement: Reason to Fight For" />
        <suggestedValue value="7000" label="D1" info="Achievement: First Step of a Legend" />
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          <optionChoice value="0x00000004" label="D" />
          <optionChoice value="0x00000005" label="E" />
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        <optionData>
          <optionDataItem source="0" offset="0x172388" length="4" label="Number" />
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          <optionChoice value="0x00000003" label="3" />
          <optionChoice value="0x00000004" label="4" />
          <optionChoice value="0x00000005" label="5" />
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      </group>
      <group title="Last Match Date (UTC)">
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        <numericData source="0" offset="0x1723B0" length="4" maximum="12" label="Month" />
        <numericData source="0" offset="0x1723B4" length="4" maximum="31" label="Day" />
        <numericData source="0" offset="0x1723B8" length="4" maximum="23" label="Hour" />
        <numericData source="0" offset="0x1723BC" length="4" maximum="59" label="Minute" />
        <numericData source="0" offset="0x1723C0" length="4" maximum="59" label="Second" />
      </group>
    </group>
    <group title="Player Match">
      <numericData source="0" offset="0x172370" length="4" label="Wins" />
      <numericData source="0" offset="0x172374" length="4" label="Losses" />
      <numericData source="0" offset="0x172390" length="4" label="Rooms Created" />
      <numericData source="0" offset="0x172394" length="4" label="Joined Rooms" />
    </group>
    <group title="Replay">
      <group title="Last Uploaded Date (UTC)">
        <numericData source="0" offset="0x1723CC" length="4" label="Year" />
        <numericData source="0" offset="0x1723D0" length="4" maximum="12" label="Month" />
        <numericData source="0" offset="0x1723D4" length="4" maximum="31" label="Day" />
        <numericData source="0" offset="0x1723D8" length="4" maximum="23" label="Hour" />
        <numericData source="0" offset="0x1723DC" length="4" maximum="59" label="Minute" />
        <numericData source="0" offset="0x1723E0" length="4" maximum="59" label="Second" />
      </group>
    </group>
  </group>
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        <bitmaskDataItem source="0" offset="0x17162D" length="1" bit="5" />
      </bitmaskData>
      <bitmaskData label="Mode New">
        <bitmaskDataItem source="0" offset="0x17162D" length="1" bit="7" />
      </bitmaskData>
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    <group title="Characters &amp; Styles">
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        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171491" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171491" length="1" bit="3" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A3" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A3" length="1" bit="3" />
        </bitmaskData>
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      <group title="Z.W.E.I.">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x17148F" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x17148F" length="1" bit="3" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A1" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A1" length="1" bit="3" />
        </bitmaskData>
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      <group title="Leixia">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171493" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171493" length="1" bit="3" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A5" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A5" length="1" bit="3" />
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      <group title="Natsu">
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          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171492" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171492" length="1" bit="3" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A4" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A4" length="1" bit="3" />
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      <group title="Ezio Auditore">
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          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171497" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171497" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A9" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A9" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Raphael">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x17148C" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x17148C" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x17149E" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x17149E" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Viola">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x17148F" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x17148F" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A1" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A1" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Pyrrha">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171490" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171490" length="1" bit="3" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A2" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A2" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Siegfried">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171489" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171489" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x17149B" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x17149B" length="1" bit="7" />
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      <group title="Hilde">
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          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x17148D" length="1" bit="5" />
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        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x17148D" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x17149F" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x17149F" length="1" bit="7" />
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      <group title="Xiba">
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          <meta id="character-unlock" />
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        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171492" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A4" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A4" length="1" bit="7" />
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      <group title="Ivy">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x17148A" length="1" bit="1" />
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        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x17148A" length="1" bit="3" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x17149C" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x17149C" length="1" bit="3" />
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      <group title="Cervantes">
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          <meta id="character-unlock" />
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        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x17148C" length="1" bit="3" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x17149E" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x17149E" length="1" bit="3" />
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      <group title="Aeon">
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          <meta id="character-unlock" />
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        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171493" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A5" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A5" length="1" bit="7" />
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      <group title="Tira">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x17148D" length="1" bit="1" />
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        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x17148D" length="1" bit="3" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x17149F" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x17149F" length="1" bit="3" />
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      <group title="Nightmare">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x17148B" length="1" bit="1" />
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        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x17148B" length="1" bit="3" />
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        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x17149D" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x17149D" length="1" bit="3" />
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      <group title="Mitsurugi">
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          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171488" length="1" bit="1" />
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        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171488" length="1" bit="3" />
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        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
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        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x17149A" length="1" bit="3" />
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      <group title="Maxi">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171488" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171488" length="1" bit="7" />
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        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x17149A" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x17149A" length="1" bit="7" />
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      <group title="Yoshimitsu">
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          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171494" length="1" bit="1" />
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        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171494" length="1" bit="3" />
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        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
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        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A6" length="1" bit="3" />
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      <group title="Dampierre (req DLC)">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x17148E" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x17148E" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Character Unavailable">
          <bitmaskDataItem source="0" offset="0x17148E" length="1" bit="4" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A0" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A0" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unavailable">
          <bitmaskDataItem source="0" offset="0x1714A0" length="1" bit="4" />
        </bitmaskData>
      </group>
      <group title="Voldo">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171489" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171489" length="1" bit="3" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x17149B" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x17149B" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Astaroth">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x17148B" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x17148B" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x17149D" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x17149D" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Devil Jin (Tekken) (style only)">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171497" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171497" length="1" bit="3" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A9" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A9" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="α Patroklos">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171491" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171491" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A3" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A3" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Elysium">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171494" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171494" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A6" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A6" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Edge Master">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x17148A" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x17148A" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x17149C" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x17149C" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Algol">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x17148E" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x17148E" length="1" bit="3" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A0" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A0" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Kilik">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171495" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171495" length="1" bit="3" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A7" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A7" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Pyrrha Ω">
        <bitmaskData label="Character Unlocked">
          <meta id="character-unlock" />
          <bitmaskDataItem source="0" offset="0x171490" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Character New">
          <bitmaskDataItem source="0" offset="0x171490" length="1" bit="7" />
        </bitmaskData>
        <bitmaskData label="Style Unlocked">
          <meta id="style-unlock" />
          <bitmaskDataItem source="0" offset="0x1714A2" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="Style New">
          <bitmaskDataItem source="0" offset="0x1714A2" length="1" bit="7" />
        </bitmaskData>
      </group>
      <metaItem id="character-unlock" type="set-all-bitmask">
        <metaSelection check="check" label="Unlock All Characters" />
      </metaItem>
      <metaItem id="style-unlock" type="set-all-bitmask">
        <metaSelection check="check" label="Unlock All Styles" />
      </metaItem>
    </group>
    <group title="Stages">
      <group title="Ancient Citadel: Under Siege">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715C5" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715C5" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Ancient Citadel: Peacetime">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715C6" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715C6" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Unknown Forest">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715C6" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715C6" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Unknown Forest: Dark Night">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715C7" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715C7" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Free Imperial City Center">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715C7" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715C7" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Free Imperial City Center: Old Quarter">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715C8" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715C8" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Denevér Castle: Assault">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715C9" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715C9" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Denevér Castle: Eye of Chaos">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715CA" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715CA" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Tranquil Wasteland">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715CB" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715CB" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Last Rites on the Battlefield">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715CB" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715CB" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Mt. Fuji the Holy: Hidden Dragon">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715CC" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715CC" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Cavern of Light and Darkness">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715CC" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715CC" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Sinking Merchant Ship">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715CD" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715CD" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="The Adrian">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715CD" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715CD" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Astral Chaos">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715CE" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715CE" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Astral Chaos: Pathway">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715CE" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715CE" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Tower of Glory: Most Holy Dichotomy">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715CF" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715CF" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Tower of Glory: Spiral of Good and Evil">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715CF" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715CF" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Fu-Ma No Sato: Mechanical Spider">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715D0" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715D0" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Torture Chamber">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715D0" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715D0" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="House of Valentine's Prague Residence">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715D1" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715D1" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Luoyang: Grand Festival of Guandi Temple">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715D1" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715D1" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Conqueror's Coliseum">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715D2" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715D2" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Conqueror's Coliseum: Underground Fight">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715D2" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715D2" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Utopia of the Blessed">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715D3" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715D3" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Shrine of the Snake God Palgaea">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715D3" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715D3" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Penitentiary of Destiny">
        <bitmaskData label="Unlocked">
          <meta id="stage-unlock" />
          <bitmaskDataItem source="0" offset="0x1715D4" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715D4" length="1" bit="3" />
        </bitmaskData>
      </group>
      <metaItem id="stage-unlock" type="set-all-bitmask">
        <metaSelection check="check" label="Unlock All Stages" />
      </metaItem>
    </group>
    <group title="BGM">
      <group title="Sword of Resolution (Patroklos)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715DC" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715DC" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Virtuous Heart (α Patroklos)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715E1" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715E1" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Faster Than a Howling Wind (Natsu)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715E4" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715E4" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="A High-Spirited Tiger (Xiba)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715E6" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715E6" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Where Springs Not Fail (Leixia)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715E5" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715E5" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Brutal Instinct (Aeon)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715E0" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715E0" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Tread Ye the Path of Bravery (Yoshimitsu)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715DF" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715DF" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Sacred Dawn (Elysium)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715E7" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715E7" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Samsara: The Wheel of Eternity (Kilik)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715E8" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715E8" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Venice Rooftops (SCV mix) (Ezio Auditore)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715E2" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715E2" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Antares (TEKKEN 5/Devil Jin style)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715E2" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715E2" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="Daybreaker (Hilde)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715DF" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715DF" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Regalia (Algol)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715E3" length="1" bit="1" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715E3" length="1" bit="3" />
        </bitmaskData>
      </group>
      <group title="Sleepless: An Untamed Beast (Z.W.E.I.)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
          <bitmaskDataItem source="0" offset="0x1715DA" length="1" bit="5" />
        </bitmaskData>
        <bitmaskData label="New">
          <bitmaskDataItem source="0" offset="0x1715DA" length="1" bit="7" />
        </bitmaskData>
      </group>
      <group title="? (Dampierre) (req DLC)">
        <bitmaskData label="Unlocked">
          <meta id="bgm-unlock" />
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      <numericData source="0" offset="0x000C60" length="4" label="Wins against Midajah" />
      <numericData source="0" offset="0x000C64" length="4" label="Wins against attackerM20" />
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      <numericData source="0" offset="0x000C70" length="4" label="Wins against Li Long" />
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      <numericData source="0" offset="0x000C7C" length="4" label="Wins against Groovy" />
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      <numericData source="0" offset="0x000C84" length="4" label="Wins against SafaraDiadem" />
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      <numericData source="0" offset="0x000C98" length="4" label="Wins against Fantoma" />
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      <numericData source="0" offset="0x000CA4" length="4" label="Wins against Tunkun" />
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      <numericData source="0" offset="0x000CAC" length="4" label="Wins against Beck" />
      <numericData source="0" offset="0x000CB0" length="4" label="Wins against Scarlet" />
      <numericData source="0" offset="0x000CB4" length="4" label="Wins against Stiltzkin" />
      <numericData source="0" offset="0x000CB8" length="4" label="Wins against Valentina" />
      <numericData source="0" offset="0x000CBC" length="4" label="Wins against XAKI" />
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      <numericData source="0" offset="0x000CC8" length="4" label="Wins against oz-shiron" />
      <numericData source="0" offset="0x000CCC" length="4" label="Wins against Soultrip" />
      <numericData source="0" offset="0x000CD0" length="4" label="Wins against Agbayani" />
      <numericData source="0" offset="0x000CD4" length="4" label="Wins against Tsubo-G" />
      <numericData source="0" offset="0x000CD8" length="4" label="Wins against Kamonegi3" />
      <numericData source="0" offset="0x000CDC" length="4" label="Wins against Phoenix" />
      <numericData source="0" offset="0x000CE0" length="4" label="Wins against Ramon" />
      <numericData source="0" offset="0x000CE4" length="4" label="Wins against HanHyoJoo" />
      <numericData source="0" offset="0x000CE8" length="4" label="Wins against theCursed (1)" />
      <numericData source="0" offset="0x000CEC" length="4" label="Wins against Mr.Moustache" />
      <numericData source="0" offset="0x000CF0" length="4" label="Wins against Oliva" />
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      <numericData source="0" offset="0x000CF8" length="4" label="Wins against Vincent" />
      <numericData source="0" offset="0x000CFC" length="4" label="Wins against GirlinBlue" />
      <numericData source="0" offset="0x000D00" length="4" label="Wins against Erika" />
      <numericData source="0" offset="0x000D04" length="4" label="Wins against Meldonik" />
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      <numericData source="0" offset="0x000D0C" length="4" label="Wins against Vanessa" />
      <numericData source="0" offset="0x000D10" length="4" label="Wins against Violet" />
      <numericData source="0" offset="0x000D14" length="4" label="Wins against Olib" />
      <numericData source="0" offset="0x000D18" length="4" label="Wins against Stella" />
      <numericData source="0" offset="0x000D1C" length="4" label="Wins against Jaguar" />
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      <numericData source="0" offset="0x000D24" length="4" label="Wins against Rin" />
      <numericData source="0" offset="0x000D28" length="4" label="Wins against Nouf" />
      <numericData source="0" offset="0x000D2C" length="4" label="Wins against Ring" />
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      <numericData source="0" offset="0x000D34" length="4" label="Wins against RTD" />
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      <numericData source="0" offset="0x000D3C" length="4" label="Wins against HEATBEST" />
      <numericData source="0" offset="0x000D40" length="4" label="Wins against Eduardo" />
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      <numericData source="0" offset="0x000D48" length="4" label="Wins against Abigale" />
      <numericData source="0" offset="0x000D4C" length="4" label="Wins against BrotherXVII" />
      <numericData source="0" offset="0x000D50" length="4" label="Wins against shadowfoxy" />
      <numericData source="0" offset="0x000D54" length="4" label="Wins against Dwelta" />
      <numericData source="0" offset="0x000D58" length="4" label="Wins against RedRightHand" />
      <numericData source="0" offset="0x000D5C" length="4" label="Wins against Valendale" />
      <numericData source="0" offset="0x000D60" length="4" label="Wins against Tsubaki" />
      <numericData source="0" offset="0x000D64" length="4" label="Wins against Kingvoldo222" />
      <numericData source="0" offset="0x000D68" length="4" label="Wins against Iolo" />
      <numericData source="0" offset="0x000D6C" length="4" label="Wins against BYS" />
      <numericData source="0" offset="0x000D70" length="4" label="Wins against Craig" />
      <numericData source="0" offset="0x000D74" length="4" label="Wins against FiltieRich" />
      <numericData source="0" offset="0x000D78" length="4" label="Wins against Ooofmatic" />
      <numericData source="0" offset="0x000D7C" length="4" label="Wins against Aria" />
      <numericData source="0" offset="0x000D80" length="4" label="Wins against Xavier" />
      <numericData source="0" offset="0x000D84" length="4" label="Wins against Tamiya" />
      <numericData source="0" offset="0x000D88" length="4" label="Wins against LostProvidence" />
      <numericData source="0" offset="0x000D8C" length="4" label="Wins against Valhran" />
      <numericData source="0" offset="0x000D90" length="4" label="Wins against Docvizzo" />
      <numericData source="0" offset="0x000D94" length="4" label="Wins against SwitchBlade" />
      <numericData source="0" offset="0x000D98" length="4" label="Wins against Malek" />
      <numericData source="0" offset="0x000D9C" length="4" label="Wins against Kristie" />
      <numericData source="0" offset="0x000DA0" length="4" label="Wins against Alexis de Leon" />
      <numericData source="0" offset="0x000DA4" length="4" label="Wins against Zenkar" />
      <numericData source="0" offset="0x000DA8" length="4" label="Wins against Hakim" />
      <numericData source="0" offset="0x000DAC" length="4" label="Wins against Woahhzz" />
      <numericData source="0" offset="0x000DB0" length="4" label="Wins against Mick" />
      <numericData source="0" offset="0x000DB4" length="4" label="Wins against koo_j" />
      <numericData source="0" offset="0x000DB8" length="4" label="Wins against Laurel" />
      <numericData source="0" offset="0x000DBC" length="4" label="Wins against BaronvonBurf" />
      <numericData source="0" offset="0x000DC0" length="4" label="Wins against SilentWall" />
      <numericData source="0" offset="0x000DC4" length="4" label="Wins against Ramon" />
      <numericData source="0" offset="0x000DC8" length="4" label="Wins against theCursed (2)" />
      <numericData source="0" offset="0x000DCC" length="4" label="Wins against LiquidImpact" />
      <numericData source="0" offset="0x000DD0" length="4" label="Wins against Trelll" />
      <numericData source="0" offset="0x000DD4" length="4" label="Wins against MinSeRin" />
      <numericData source="0" offset="0x000DD8" length="4" label="Wins against Partisan" />
      <numericData source="0" offset="0x000DDC" length="4" label="Wins against Maxou" />
      <numericData source="0" offset="0x000DE0" length="4" label="Wins against Hibiki" />
      <numericData source="0" offset="0x000DE4" length="4" label="Wins against Laurana" />
      <numericData source="0" offset="0x000DE8" length="4" label="Wins against AniMat" />
      <numericData source="0" offset="0x000DEC" length="4" label="Wins against Dreamkiller" />
      <numericData source="0" offset="0x000DF0" length="4" label="Wins against Unknown" />
      <numericData source="0" offset="0x000DF4" length="4" label="Wins against Harada TEKKEN" />
      <numericData source="0" offset="0x000DF8" length="4" label="Wins against Faciano064" />
      <numericData source="0" offset="0x000DFC" length="4" label="Wins against Lobo" />
      <numericData source="0" offset="0x000E00" length="4" label="Wins against Isis" />
      <numericData source="0" offset="0x000E04" length="4" label="Wins against Kunpaetku" />
      <numericData source="0" offset="0x000E08" length="4" label="Wins against Haruki" />
      <numericData source="0" offset="0x000E0C" length="4" label="Wins against MINAMI NAIKOS" />
      <numericData source="0" offset="0x000E10" length="4" label="Wins against BLT" />
      <numericData source="0" offset="0x000E14" length="4" label="Wins against Cheo" />
      <numericData source="0" offset="0x000E18" length="4" label="Wins against Thuggish Pond" />
      <numericData source="0" offset="0x000E1C" length="4" label="Wins against FUG" />
      <numericData source="0" offset="0x000E20" length="4" label="Wins against KillerGreg" />
      <numericData source="0" offset="0x000E24" length="4" label="Wins against DantheNightmare" />
      <numericData source="0" offset="0x000E28" length="4" label="Wins against Ha7Me125" />
      <numericData source="0" offset="0x000E2C" length="4" label="Wins against MCZ Kayane" />
      <numericData source="0" offset="0x000E30" length="4" label="Wins against Chaos" />
      <numericData source="0" offset="0x000E34" length="4" label="Wins against Yoshivy" />
      <numericData source="0" offset="0x000E38" length="4" label="Wins against plasma" />
      <numericData source="0" offset="0x000E3C" length="4" label="Wins against Aris" />
      <numericData source="0" offset="0x000E40" length="4" label="Wins against oosaka" />
      <numericData source="0" offset="0x000E44" length="4" label="Wins against duskOnaka" />
      <numericData source="0" offset="0x000E48" length="4" label="Wins against Jericho" />
      <numericData source="0" offset="0x000E4C" length="4" label="Wins against HiyaD" />
      <numericData source="0" offset="0x000E50" length="4" label="Wins against Blackout" />
      <numericData source="0" offset="0x000E54" length="4" label="Wins against Irasea" />
      <numericData source="0" offset="0x000E58" length="4" label="Wins against Daishi" />
      <numericData source="0" offset="0x000E5C" length="4" label="Wins against Musashi" />
      <numericData source="0" offset="0x000E60" length="4" label="Wins against sorel shuntaroh" />
      <numericData source="0" offset="0x000E64" length="4" label="Wins against Sigfrancis" />
      <numericData source="0" offset="0x000E68" length="4" label="Wins against Alissa" />
      <numericData source="0" offset="0x000E6C" length="4" label="Wins against Belial" />
      <numericData source="0" offset="0x000E70" length="4" label="Wins against Calibur Master" />
      <numericData source="0" offset="0x000E74" length="4" label="Wins against YOTORY" />
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    <group title="Losses">
      <numericData source="0" offset="0x0006F8" length="4" label="Losses against WellcooK" />
      <numericData source="0" offset="0x0006FC" length="4" label="Losses against BattleCross" />
      <numericData source="0" offset="0x000700" length="4" label="Losses against Tamajockey" />
      <numericData source="0" offset="0x000704" length="4" label="Losses against Bruce" />
      <numericData source="0" offset="0x000708" length="4" label="Losses against Kusanagi" />
      <numericData source="0" offset="0x00070C" length="4" label="Losses against BloodyFrosty" />
      <numericData source="0" offset="0x000710" length="4" label="Losses against Hrist" />
      <numericData source="0" offset="0x000714" length="4" label="Losses against Rangi" />
      <numericData source="0" offset="0x000718" length="4" label="Losses against Lefera" />
      <numericData source="0" offset="0x00071C" length="4" label="Losses against BIRD" />
      <numericData source="0" offset="0x000720" length="4" label="Losses against PluKkje" />
      <numericData source="0" offset="0x000724" length="4" label="Losses against Chessy" />
      <numericData source="0" offset="0x000728" length="4" label="Losses against Hurimaru" />
      <numericData source="0" offset="0x00072C" length="4" label="Losses against Syuki" />
      <numericData source="0" offset="0x000730" length="4" label="Losses against unica" />
      <numericData source="0" offset="0x000734" length="4" label="Losses against Radadak" />
      <numericData source="0" offset="0x000738" length="4" label="Losses against Meranya" />
      <numericData source="0" offset="0x00073C" length="4" label="Losses against Belladona" />
      <numericData source="0" offset="0x000740" length="4" label="Losses against LJ" />
      <numericData source="0" offset="0x000744" length="4" label="Losses against Mysterious Budo" />
      <numericData source="0" offset="0x000748" length="4" label="Losses against Diamond Joe" />
      <numericData source="0" offset="0x00074C" length="4" label="Losses against higeb16g" />
      <numericData source="0" offset="0x000750" length="4" label="Losses against NekoNyaa" />
      <numericData source="0" offset="0x000754" length="4" label="Losses against Eight" />
      <numericData source="0" offset="0x000758" length="4" label="Losses against ApuApu" />
      <numericData source="0" offset="0x00075C" length="4" label="Losses against Raven" />
      <numericData source="0" offset="0x000760" length="4" label="Losses against QuietWyatt" />
      <numericData source="0" offset="0x000764" length="4" label="Losses against PewTang" />
      <numericData source="0" offset="0x000768" length="4" label="Losses against OishiOishi" />
      <numericData source="0" offset="0x00076C" length="4" label="Losses against T110" />
      <numericData source="0" offset="0x000770" length="4" label="Losses against Lesedi" />
      <numericData source="0" offset="0x000774" length="4" label="Losses against Yan" />
      <numericData source="0" offset="0x000778" length="4" label="Losses against Faraz2Newday" />
      <numericData source="0" offset="0x00077C" length="4" label="Losses against DekoPon" />
      <numericData source="0" offset="0x000780" length="4" label="Losses against NegInk6060" />
      <numericData source="0" offset="0x000784" length="4" label="Losses against Kotone" />
      <numericData source="0" offset="0x000788" length="4" label="Losses against Ninguisung" />
      <numericData source="0" offset="0x00078C" length="4" label="Losses against Joseph" />
      <numericData source="0" offset="0x000790" length="4" label="Losses against Gabriel" />
      <numericData source="0" offset="0x000794" length="4" label="Losses against MiGaOh" />
      <numericData source="0" offset="0x000798" length="4" label="Losses against Pepesilvia" />
      <numericData source="0" offset="0x00079C" length="4" label="Losses against Zer0" />
      <numericData source="0" offset="0x0007A0" length="4" label="Losses against vonCorra" />
      <numericData source="0" offset="0x0007A4" length="4" label="Losses against Cold84Darkness" />
      <numericData source="0" offset="0x0007A8" length="4" label="Losses against Lexi" />
      <numericData source="0" offset="0x0007AC" length="4" label="Losses against Oum" />
      <numericData source="0" offset="0x0007B0" length="4" label="Losses against ZoaH" />
      <numericData source="0" offset="0x0007B4" length="4" label="Losses against Kisa" />
      <numericData source="0" offset="0x0007B8" length="4" label="Losses against AKANE" />
      <numericData source="0" offset="0x0007BC" length="4" label="Losses against Melrose" />
      <numericData source="0" offset="0x0007C0" length="4" label="Losses against Alistair" />
      <numericData source="0" offset="0x0007C4" length="4" label="Losses against Kerrigan" />
      <numericData source="0" offset="0x0007C8" length="4" label="Losses against DiegoUmeharez" />
      <numericData source="0" offset="0x0007CC" length="4" label="Losses against Shazraile" />
      <numericData source="0" offset="0x0007D0" length="4" label="Losses against Elizabeth" />
      <numericData source="0" offset="0x0007D4" length="4" label="Losses against Ghulam" />
      <numericData source="0" offset="0x0007D8" length="4" label="Losses against Erieysa" />
      <numericData source="0" offset="0x0007DC" length="4" label="Losses against Rundlescunder" />
      <numericData source="0" offset="0x0007E0" length="4" label="Losses against Adrianna" />
      <numericData source="0" offset="0x0007E4" length="4" label="Losses against Viktor" />
      <numericData source="0" offset="0x0007E8" length="4" label="Losses against ShadowGX13" />
      <numericData source="0" offset="0x0007EC" length="4" label="Losses against VonCoso" />
      <numericData source="0" offset="0x0007F0" length="4" label="Losses against Yafuzi" />
      <numericData source="0" offset="0x0007F4" length="4" label="Losses against KooPaVeLLi" />
      <numericData source="0" offset="0x0007F8" length="4" label="Losses against Hinata" />
      <numericData source="0" offset="0x0007FC" length="4" label="Losses against KazuneAya" />
      <numericData source="0" offset="0x000800" length="4" label="Losses against Abigaill" />
      <numericData source="0" offset="0x000804" length="4" label="Losses against WINGHILL" />
      <numericData source="0" offset="0x000808" length="4" label="Losses against HotRodDave" />
      <numericData source="0" offset="0x00080C" length="4" label="Losses against Saki" />
      <numericData source="0" offset="0x000810" length="4" label="Losses against Aerine" />
      <numericData source="0" offset="0x000814" length="4" label="Losses against Amaya" />
      <numericData source="0" offset="0x000818" length="4" label="Losses against ChaK1rA" />
      <numericData source="0" offset="0x00081C" length="4" label="Losses against Caleb" />
      <numericData source="0" offset="0x000820" length="4" label="Losses against LuXun" />
      <numericData source="0" offset="0x000824" length="4" label="Losses against Mistress" />
      <numericData source="0" offset="0x000828" length="4" label="Losses against Daydream" />
      <numericData source="0" offset="0x00082C" length="4" label="Losses against Mr.HARAKIRI" />
      <numericData source="0" offset="0x000830" length="4" label="Losses against SpeedLancer" />
      <numericData source="0" offset="0x000834" length="4" label="Losses against Rozaya" />
      <numericData source="0" offset="0x000838" length="4" label="Losses against MysthMoon" />
      <numericData source="0" offset="0x00083C" length="4" label="Losses against Natasha" />
      <numericData source="0" offset="0x000840" length="4" label="Losses against Worsel" />
      <numericData source="0" offset="0x000844" length="4" label="Losses against TormentorCIP" />
      <numericData source="0" offset="0x000848" length="4" label="Losses against Qatif" />
      <numericData source="0" offset="0x00084C" length="4" label="Losses against Ozanius" />
      <numericData source="0" offset="0x000850" length="4" label="Losses against FionaVacante" />
      <numericData source="0" offset="0x000854" length="4" label="Losses against magicdolphin" />
      <numericData source="0" offset="0x000858" length="4" label="Losses against Julia" />
      <numericData source="0" offset="0x00085C" length="4" label="Losses against Fatih" />
      <numericData source="0" offset="0x000860" length="4" label="Losses against Eka" />
      <numericData source="0" offset="0x000864" length="4" label="Losses against BoaMorte" />
      <numericData source="0" offset="0x000868" length="4" label="Losses against Sined" />
      <numericData source="0" offset="0x00086C" length="4" label="Losses against tetsubusi" />
      <numericData source="0" offset="0x000870" length="4" label="Losses against Charlotte" />
      <numericData source="0" offset="0x000874" length="4" label="Losses against Globine" />
      <numericData source="0" offset="0x000878" length="4" label="Losses against Arexx" />
      <numericData source="0" offset="0x00087C" length="4" label="Losses against GuardianWolf" />
      <numericData source="0" offset="0x000880" length="4" label="Losses against Heaven" />
      <numericData source="0" offset="0x000884" length="4" label="Losses against GailSilvermoon" />
      <numericData source="0" offset="0x000888" length="4" label="Losses against DEATHDEALER" />
      <numericData source="0" offset="0x00088C" length="4" label="Losses against Puxenana" />
      <numericData source="0" offset="0x000890" length="4" label="Losses against Runebook" />
      <numericData source="0" offset="0x000894" length="4" label="Losses against MaDuShl" />
      <numericData source="0" offset="0x000898" length="4" label="Losses against Thorkild" />
      <numericData source="0" offset="0x00089C" length="4" label="Losses against Ghost" />
      <numericData source="0" offset="0x0008A0" length="4" label="Losses against Midajah" />
      <numericData source="0" offset="0x0008A4" length="4" label="Losses against attackerM20" />
      <numericData source="0" offset="0x0008A8" length="4" label="Losses against Helena" />
      <numericData source="0" offset="0x0008AC" length="4" label="Losses against t3hmAsTarOth" />
      <numericData source="0" offset="0x0008B0" length="4" label="Losses against Li Long" />
      <numericData source="0" offset="0x0008B4" length="4" label="Losses against GLIDE" />
      <numericData source="0" offset="0x0008B8" length="4" label="Losses against Gandora" />
      <numericData source="0" offset="0x0008BC" length="4" label="Losses against Groovy" />
      <numericData source="0" offset="0x0008C0" length="4" label="Losses against Thamires" />
      <numericData source="0" offset="0x0008C4" length="4" label="Losses against SafaraDiadem" />
      <numericData source="0" offset="0x0008C8" length="4" label="Losses against go2sleep" />
      <numericData source="0" offset="0x0008CC" length="4" label="Losses against Salem" />
      <numericData source="0" offset="0x0008D0" length="4" label="Losses against Rellda" />
      <numericData source="0" offset="0x0008D4" length="4" label="Losses against Britsprzt" />
      <numericData source="0" offset="0x0008D8" length="4" label="Losses against Fantoma" />
      <numericData source="0" offset="0x0008DC" length="4" label="Losses against TERAMOS" />
      <numericData source="0" offset="0x0008E0" length="4" label="Losses against Mooshywooshy" />
      <numericData source="0" offset="0x0008E4" length="4" label="Losses against Tunkun" />
      <numericData source="0" offset="0x0008E8" length="4" label="Losses against Shadowhatchi" />
      <numericData source="0" offset="0x0008EC" length="4" label="Losses against Beck" />
      <numericData source="0" offset="0x0008F0" length="4" label="Losses against Scarlet" />
      <numericData source="0" offset="0x0008F4" length="4" label="Losses against Stiltzkin" />
      <numericData source="0" offset="0x0008F8" length="4" label="Losses against Valentina" />
      <numericData source="0" offset="0x0008FC" length="4" label="Losses against XAKI" />
      <numericData source="0" offset="0x000900" length="4" label="Losses against Saitoh" />
      <numericData source="0" offset="0x000904" length="4" label="Losses against DreadKnight" />
      <numericData source="0" offset="0x000908" length="4" label="Losses against oz-shiron" />
      <numericData source="0" offset="0x00090C" length="4" label="Losses against Soultrip" />
      <numericData source="0" offset="0x000910" length="4" label="Losses against Agbayani" />
      <numericData source="0" offset="0x000914" length="4" label="Losses against Tsubo-G" />
      <numericData source="0" offset="0x000918" length="4" label="Losses against Kamonegi3" />
      <numericData source="0" offset="0x00091C" length="4" label="Losses against Phoenix" />
      <numericData source="0" offset="0x000920" length="4" label="Losses against Ramon" />
      <numericData source="0" offset="0x000924" length="4" label="Losses against HanHyoJoo" />
      <numericData source="0" offset="0x000928" length="4" label="Losses against theCursed (1)" />
      <numericData source="0" offset="0x00092C" length="4" label="Losses against Mr.Moustache" />
      <numericData source="0" offset="0x000930" length="4" label="Losses against Oliva" />
      <numericData source="0" offset="0x000934" length="4" label="Losses against Leonel" />
      <numericData source="0" offset="0x000938" length="4" label="Losses against Vincent" />
      <numericData source="0" offset="0x00093C" length="4" label="Losses against GirlinBlue" />
      <numericData source="0" offset="0x000940" length="4" label="Losses against Erika" />
      <numericData source="0" offset="0x000944" length="4" label="Losses against Meldonik" />
      <numericData source="0" offset="0x000948" length="4" label="Losses against Hwang" />
      <numericData source="0" offset="0x00094C" length="4" label="Losses against Vanessa" />
      <numericData source="0" offset="0x000950" length="4" label="Losses against Violet" />
      <numericData source="0" offset="0x000954" length="4" label="Losses against Olib" />
      <numericData source="0" offset="0x000958" length="4" label="Losses against Stella" />
      <numericData source="0" offset="0x00095C" length="4" label="Losses against Jaguar" />
      <numericData source="0" offset="0x000960" length="4" label="Losses against Christina" />
      <numericData source="0" offset="0x000964" length="4" label="Losses against Rin" />
      <numericData source="0" offset="0x000968" length="4" label="Losses against Nouf" />
      <numericData source="0" offset="0x00096C" length="4" label="Losses against Ring" />
      <numericData source="0" offset="0x000970" length="4" label="Losses against ShadowBlade" />
      <numericData source="0" offset="0x000974" length="4" label="Losses against RTD" />
      <numericData source="0" offset="0x000978" length="4" label="Losses against Gicchi" />
      <numericData source="0" offset="0x00097C" length="4" label="Losses against HEATBEST" />
      <numericData source="0" offset="0x000980" length="4" label="Losses against Eduardo" />
      <numericData source="0" offset="0x000984" length="4" label="Losses against Alice" />
      <numericData source="0" offset="0x000988" length="4" label="Losses against Abigale" />
      <numericData source="0" offset="0x00098C" length="4" label="Losses against BrotherXVII" />
      <numericData source="0" offset="0x000990" length="4" label="Losses against shadowfoxy" />
      <numericData source="0" offset="0x000994" length="4" label="Losses against Dwelta" />
      <numericData source="0" offset="0x000998" length="4" label="Losses against RedRightHand" />
      <numericData source="0" offset="0x00099C" length="4" label="Losses against Valendale" />
      <numericData source="0" offset="0x0009A0" length="4" label="Losses against Tsubaki" />
      <numericData source="0" offset="0x0009A4" length="4" label="Losses against Kingvoldo222" />
      <numericData source="0" offset="0x0009A8" length="4" label="Losses against Iolo" />
      <numericData source="0" offset="0x0009AC" length="4" label="Losses against BYS" />
      <numericData source="0" offset="0x0009B0" length="4" label="Losses against Craig" />
      <numericData source="0" offset="0x0009B4" length="4" label="Losses against FiltieRich" />
      <numericData source="0" offset="0x0009B8" length="4" label="Losses against Ooofmatic" />
      <numericData source="0" offset="0x0009BC" length="4" label="Losses against Aria" />
      <numericData source="0" offset="0x0009C0" length="4" label="Losses against Xavier" />
      <numericData source="0" offset="0x0009C4" length="4" label="Losses against Tamiya" />
      <numericData source="0" offset="0x0009C8" length="4" label="Losses against LostProvidence" />
      <numericData source="0" offset="0x0009CC" length="4" label="Losses against Valhran" />
      <numericData source="0" offset="0x0009D0" length="4" label="Losses against Docvizzo" />
      <numericData source="0" offset="0x0009D4" length="4" label="Losses against SwitchBlade" />
      <numericData source="0" offset="0x0009D8" length="4" label="Losses against Malek" />
      <numericData source="0" offset="0x0009DC" length="4" label="Losses against Kristie" />
      <numericData source="0" offset="0x0009E0" length="4" label="Losses against Alexis de Leon" />
      <numericData source="0" offset="0x0009E4" length="4" label="Losses against Zenkar" />
      <numericData source="0" offset="0x0009E8" length="4" label="Losses against Hakim" />
      <numericData source="0" offset="0x0009EC" length="4" label="Losses against Woahhzz" />
      <numericData source="0" offset="0x0009F0" length="4" label="Losses against Mick" />
      <numericData source="0" offset="0x0009F4" length="4" label="Losses against koo_j" />
      <numericData source="0" offset="0x0009F8" length="4" label="Losses against Laurel" />
      <numericData source="0" offset="0x0009FC" length="4" label="Losses against BaronvonBurf" />
      <numericData source="0" offset="0x000A00" length="4" label="Losses against SilentWall" />
      <numericData source="0" offset="0x000A04" length="4" label="Losses against Ramon" />
      <numericData source="0" offset="0x000A08" length="4" label="Losses against theCursed (2)" />
      <numericData source="0" offset="0x000A0C" length="4" label="Losses against LiquidImpact" />
      <numericData source="0" offset="0x000A10" length="4" label="Losses against Trelll" />
      <numericData source="0" offset="0x000A14" length="4" label="Losses against MinSeRin" />
      <numericData source="0" offset="0x000A18" length="4" label="Losses against Partisan" />
      <numericData source="0" offset="0x000A1C" length="4" label="Losses against Maxou" />
      <numericData source="0" offset="0x000A20" length="4" label="Losses against Hibiki" />
      <numericData source="0" offset="0x000A24" length="4" label="Losses against Laurana" />
      <numericData source="0" offset="0x000A28" length="4" label="Losses against AniMat" />
      <numericData source="0" offset="0x000A2C" length="4" label="Losses against Dreamkiller" />
      <numericData source="0" offset="0x000A30" length="4" label="Losses against Unknown" />
      <numericData source="0" offset="0x000A34" length="4" label="Losses against Harada TEKKEN" />
      <numericData source="0" offset="0x000A38" length="4" label="Losses against Faciano064" />
      <numericData source="0" offset="0x000A3C" length="4" label="Losses against Lobo" />
      <numericData source="0" offset="0x000A40" length="4" label="Losses against Isis" />
      <numericData source="0" offset="0x000A44" length="4" label="Losses against Kunpaetku" />
      <numericData source="0" offset="0x000A48" length="4" label="Losses against Haruki" />
      <numericData source="0" offset="0x000A4C" length="4" label="Losses against MINAMI NAIKOS" />
      <numericData source="0" offset="0x000A50" length="4" label="Losses against BLT" />
      <numericData source="0" offset="0x000A54" length="4" label="Losses against Cheo" />
      <numericData source="0" offset="0x000A58" length="4" label="Losses against Thuggish Pond" />
      <numericData source="0" offset="0x000A5C" length="4" label="Losses against FUG" />
      <numericData source="0" offset="0x000A60" length="4" label="Losses against KillerGreg" />
      <numericData source="0" offset="0x000A64" length="4" label="Losses against DantheNightmare" />
      <numericData source="0" offset="0x000A68" length="4" label="Losses against Ha7Me125" />
      <numericData source="0" offset="0x000A6C" length="4" label="Losses against MCZ Kayane" />
      <numericData source="0" offset="0x000A70" length="4" label="Losses against Chaos" />
      <numericData source="0" offset="0x000A74" length="4" label="Losses against Yoshivy" />
      <numericData source="0" offset="0x000A78" length="4" label="Losses against plasma" />
      <numericData source="0" offset="0x000A7C" length="4" label="Losses against Aris" />
      <numericData source="0" offset="0x000A80" length="4" label="Losses against oosaka" />
      <numericData source="0" offset="0x000A84" length="4" label="Losses against duskOnaka" />
      <numericData source="0" offset="0x000A88" length="4" label="Losses against Jericho" />
      <numericData source="0" offset="0x000A8C" length="4" label="Losses against HiyaD" />
      <numericData source="0" offset="0x000A90" length="4" label="Losses against Blackout" />
      <numericData source="0" offset="0x000A94" length="4" label="Losses against Irasea" />
      <numericData source="0" offset="0x000A98" length="4" label="Losses against Daishi" />
      <numericData source="0" offset="0x000A9C" length="4" label="Losses against Musashi" />
      <numericData source="0" offset="0x000AA0" length="4" label="Losses against sorel shuntaroh" />
      <numericData source="0" offset="0x000AA4" length="4" label="Losses against Sigfrancis" />
      <numericData source="0" offset="0x000AA8" length="4" label="Losses against Alissa" />
      <numericData source="0" offset="0x000AAC" length="4" label="Losses against Belial" />
      <numericData source="0" offset="0x000AB0" length="4" label="Losses against Calibur Master" />
      <numericData source="0" offset="0x000AB4" length="4" label="Losses against YOTORY" />
    </group>
  </group>
  <group title="Play Time">
    <numericData source="0" offset="0x000180" length="4" format="time-seconds" label="Total Play Time" />
    <numericData source="0" offset="0x000560" length="4" format="time-seconds" label="Story" />
    <numericData source="0" offset="0x000578" length="4" format="time-seconds" label="Arcade" />
    <numericData source="0" offset="0x0006CC" length="4" format="time-seconds" label="Legendary Souls" />
    <numericData source="0" offset="0x0006E4" length="4" format="time-seconds" label="Quick Battle" />
    <numericData source="0" offset="0x001248" length="4" format="time-seconds" label="Training" />
    <numericData source="0" offset="0x0051DC" length="4" format="time-seconds" label="Creation" />
    <numericData source="0" offset="0x172350" length="4" format="time-seconds" label="Ranked Match" />
    <numericData source="0" offset="0x172354" length="4" format="time-seconds" label="Player Match" />
    <numericData source="0" offset="0x17240C" length="4" format="time-seconds" label="Global Colosseo" />
    <numericData source="0" offset="0x172C28" length="4" format="time-seconds" label="Replay" />
  </group>
  <group title="Custom Characters">
    <multiBlock>
      <blockItem source="0" offset="0x0051EC" title="Custom Character 1" />
      <blockItem source="0" offset="0x00C674" title="Custom Character 2" />
      <blockItem source="0" offset="0x013AFC" title="Custom Character 3" />
      <blockItem source="0" offset="0x01AF84" title="Custom Character 4" />
      <blockItem source="0" offset="0x02240C" title="Custom Character 5" />
      <blockItem source="0" offset="0x029894" title="Custom Character 6" />
      <blockItem source="0" offset="0x030D1C" title="Custom Character 7" />
      <blockItem source="0" offset="0x0381A4" title="Custom Character 8" />
      <blockItem source="0" offset="0x03F62C" title="Custom Character 9" />
      <blockItem source="0" offset="0x046AB4" title="Custom Character 10" />
      <blockItem source="0" offset="0x04DF3C" title="Custom Character 11" />
      <blockItem source="0" offset="0x0553C4" title="Custom Character 12" />
      <blockItem source="0" offset="0x05C84C" title="Custom Character 13" />
      <blockItem source="0" offset="0x063CD4" title="Custom Character 14" />
      <blockItem source="0" offset="0x06B15C" title="Custom Character 15" />
      <blockItem source="0" offset="0x0725E4" title="Custom Character 16" />
      <blockItem source="0" offset="0x079A6C" title="Custom Character 17" />
      <blockItem source="0" offset="0x080EF4" title="Custom Character 18" />
      <blockItem source="0" offset="0x08837C" title="Custom Character 19" />
      <blockItem source="0" offset="0x08F804" title="Custom Character 20" />
      <blockItem source="0" offset="0x096C8C" title="Custom Character 21" />
      <blockItem source="0" offset="0x09E114" title="Custom Character 22" />
      <blockItem source="0" offset="0x0A559C" title="Custom Character 23" />
      <blockItem source="0" offset="0x0ACA24" title="Custom Character 24" />
      <blockItem source="0" offset="0x0B3EAC" title="Custom Character 25" />
      <blockItem source="0" offset="0x0BB334" title="Custom Character 26" />
      <blockItem source="0" offset="0x0C27BC" title="Custom Character 27" />
      <blockItem source="0" offset="0x0C9C44" title="Custom Character 28" />
      <blockItem source="0" offset="0x0D10CC" title="Custom Character 29" />
      <blockItem source="0" offset="0x0D8554" title="Custom Character 30" />
      <blockItem source="0" offset="0x0DF9DC" title="Custom Character 31" />
      <blockItem source="0" offset="0x0E6E64" title="Custom Character 32" />
      <blockItem source="0" offset="0x0EE2EC" title="Custom Character 33" />
      <blockItem source="0" offset="0x0F5774" title="Custom Character 34" />
      <blockItem source="0" offset="0x0FCBFC" title="Custom Character 35" />
      <blockItem source="0" offset="0x104084" title="Custom Character 36" />
      <blockItem source="0" offset="0x10B50C" title="Custom Character 37" />
      <blockItem source="0" offset="0x112994" title="Custom Character 38" />
      <blockItem source="0" offset="0x119E1C" title="Custom Character 39" />
      <blockItem source="0" offset="0x1212A4" title="Custom Character 40" />
      <blockItem source="0" offset="0x12872C" title="Custom Character 41" />
      <blockItem source="0" offset="0x12FBB4" title="Custom Character 42" />
      <blockItem source="0" offset="0x13703C" title="Custom Character 43" />
      <blockItem source="0" offset="0x13E4C4" title="Custom Character 44" />
      <blockItem source="0" offset="0x14594C" title="Custom Character 45" />
      <blockItem source="0" offset="0x14CDD4" title="Custom Character 46" />
      <blockItem source="0" offset="0x15425C" title="Custom Character 47" />
      <blockItem source="0" offset="0x15B6E4" title="Custom Character 48" />
      <blockItem source="0" offset="0x162B6C" title="Custom Character 49" />
      <blockItem source="0" offset="0x169FF4" title="Custom Character 50" />
      <conditionalBlock>
        <condition operator="equal">
          <leftOperand type="dataItem" offset="0x0000" length="1" />
          <rightOperand type="value" value="1" />
        </condition>
        <optionData format="dropdown">
          <optionDataItem offset="0x0014" length="1" label="Character Style" />
          <optionDataItem offset="0x1065" length="1" label="Selected Style" />
          <optionChoice value="0x12" label="Patroklos" />
          <optionChoice value="0x0E" label="Z.W.E.I." />
          <optionChoice value="0x16" label="Leixia" />
          <optionChoice value="0x14" label="Natsu" />
          <optionChoice value="0x1F" label="Ezio Auditore" />
          <optionChoice value="0x09" label="Raphael" />
          <optionChoice value="0x0F" label="Viola" />
          <optionChoice value="0x10" label="Pyrrha" />
          <optionChoice value="0x03" label="Siegfried" />
          <optionChoice value="0x0B" label="Hilde" />
          <optionChoice value="0x15" label="Xiba" />
          <optionChoice value="0x04" label="Ivy" />
          <optionChoice value="0x08" label="Cervantes" />
          <optionChoice value="0x17" label="Aeon" />
          <optionChoice value="0x0A" label="Tira" />
          <optionChoice value="0x06" label="Nightmare" />
          <optionChoice value="0x00" label="Mitsurugi" />
          <optionChoice value="0x01" label="Maxi" />
          <optionChoice value="0x18" label="Yoshimitsu" />
          <optionChoice value="0x0D" label="Dampierre" />
          <optionChoice value="0x02" label="Voldo" />
          <optionChoice value="0x07" label="Astaroth" />
          <optionChoice value="0x1E" label="Devil Jin (Tekken)" />
          <optionChoice value="0x13" label="α Patroklos" />
          <optionChoice value="0x19" label="Elysium" />
          <optionChoice value="0x05" label="Edge Master" />
          <optionChoice value="0x0C" label="Algol" />
          <optionChoice value="0x1A" label="Kilik" />
          <optionChoice value="0x11" label="Pyrrha Ω" />
        </optionData>
        <optionData format="dropdown">
          <optionDataItem offset="0x1067" length="1" label="Weapon" />
          <optionChoice value="0x00" label="Weapon 1" />
          <optionChoice value="0x01" label="Weapon 2" />
          <optionChoice value="0x02" label="Weapon 3" />
          <optionChoice value="0x03" label="Weapon 4" />
          <optionChoice value="0x04" label="Weapon 5" />
          <optionChoice value="0x05" label="Weapon 6" />
          <optionChoice value="0x06" label="Weapon 7" />
          <optionChoice value="0x07" label="Weapon 8" />
          <optionChoice value="0x08" label="Weapon 9 (Secret)" />
        </optionData>
        <textData offset="0x33C1" length="0x2D" label="Character Name" />
        <textData offset="0x33EE" length="0x2D" label="Custom Name" />
      </conditionalBlock>
    </multiBlock>
  </group>
</saveFileFormat>
